GPU

The GPU performance state APIs are used to get and set various performance levels on a per-GPU basis. P-States are GPU active/executing performance capability and power consumption states. P-States range from P0 to P15, with P0 being the highest performance/power state, and P15 being the lowest performance/power state. Each P-State maps to a performance level.…

Batch Size

Batch size refers to the number of training examples utilized in one step or iteration. One step or iteration is one step of gradiend decent (one update of weights and parameters) The batch size can be either: The same number of the total number of samples which makes one step = an epoch, this is called batch…

Localization

Robot localization in essence is based in two main steps: Sense and Move It will start with a initial belief (or prior) of maximum confusion where the probability distribution will be uniform (flat, which means it has the same value everywhere) Then it will start cycling through sensor measurements (Sense) and movements (Move) When the robot moves…

Probability Basic Concepts

  Independent Events The probability of an event does not affect the probability of the next event. So for example tossing a coin does not affect the probability of the next flip. Dependent Events Two events are dependent when the probability of one influences the likelihood of the other event. Joint Probability Is the probability…

Motion in Computer Vision

Motion in Computer Vision Motion can be tracked with a 2D motion vector. A vector has a direction and magnitude which will determine the direction and amount of movement between one frame and the next one. First we will have to defive special points to track like for example intersections or corners once we localize…